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	<title type="html"><![CDATA[patchtimer.org forums - 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
	<link rel="self" href="http://patchtimer.org/forums/extern.php?action=feed&amp;tid=10224&amp;type=atom"/>
	<updated>2009-03-30T12:38:28Z</updated>
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	<id>http://patchtimer.org/forums/viewtopic.php?id=10224</id>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282304#p282304"/>
			<content type="html"><![CDATA[i gotta say that word filter is one of my favorites.  its tailored in way to leave the sentence readble, and it always seems to pop up in the best places.]]></content>
			<author>
				<name><![CDATA[Gin]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=3</uri>
			</author>
			<updated>2009-03-30T12:38:28Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282304#p282304</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282251#p282251"/>
			<content type="html"><![CDATA[Both Icecrown and Storm Peaks are full of great epic quests. To be honest, despite all the problems I certainly won't complain about getting my money's worth from WotLK. Oh, and if you really want a QH replacement - Tourguide, or Lightheaded and Tomtom. Or all three; they work great.]]></content>
			<author>
				<name><![CDATA[nosf]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=383</uri>
			</author>
			<updated>2009-03-30T03:14:33Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282251#p282251</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282248#p282248"/>
			<content type="html"><![CDATA[Yeah, it's actually a great quest. Lots of Icecrown quests are pretty fun. I really like the leaper series for some reason.]]></content>
			<author>
				<name><![CDATA[Ao]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=10</uri>
			</author>
			<updated>2009-03-30T03:06:00Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282248#p282248</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282246#p282246"/>
			<content type="html"><![CDATA[Ahhh, I didn't really do anything in Icecrown besides the Shadow Vault crap.]]></content>
			<author>
				<name><![CDATA[Travesty]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=790</uri>
			</author>
			<updated>2009-03-30T03:02:46Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282246#p282246</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282243#p282243"/>
			<content type="html"><![CDATA[[quote=Travesty]Arthas fights Illidan?  Besides in War3?[/quote]

Its part of the quest line where you fall into the big hole beneath the citadel in Icecrown and touch his frozen heart. Its actually pretty fun to fight him once you figure out the rotation of abilites while your Arthas.]]></content>
			<author>
				<name><![CDATA[Derelict]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=5914</uri>
			</author>
			<updated>2009-03-30T02:38:49Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282243#p282243</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282238#p282238"/>
			<content type="html"><![CDATA[Yeah, he implies that all vehicle segments in games not primarily about vehicles are automatically bad:
[quote=tardo]You've played that shooter, that shooter that is fucking awesome... and then it's got the one gimmick vehicle level, which you can tell they didn't know what they were doing with vehicles, and it felt all floaty and things didn't shoot right.[/quote]
It's a retarded assertion since a lot of games do it right, even WoW at times.]]></content>
			<author>
				<name><![CDATA[Travesty]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=790</uri>
			</author>
			<updated>2009-03-30T00:26:56Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282238#p282238</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282237#p282237"/>
			<content type="html"><![CDATA[The two best quests to come out of Wrath were vehicle quests.  The frost wyrm quest during the Death Knight quest chain and the quest where you race out of the Worgen camp on the back of a horse were both fantastic.

Basically Kaplan is showing he doesn't know what the fuck he is doing.  Gears of War 2 is a better game for all of it's vehicle segments because it breaks up what would be monotonous shooting gameplay with something new and different.  GoW2 is also another great example because none of the segments are overdone, and a few of them even have you get off the vehicle for a gunplay section if only to remind you that yes you are a playing a shooter.

I don't really remember any really bad vehicle quests in Wrath, although I still need to finish three of the zones.]]></content>
			<author>
				<name><![CDATA[SadisticWolf]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=264</uri>
			</author>
			<updated>2009-03-30T00:16:35Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282237#p282237</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282234#p282234"/>
			<content type="html"><![CDATA[Arthas fights Illidan?  Besides in War3?]]></content>
			<author>
				<name><![CDATA[Travesty]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=790</uri>
			</author>
			<updated>2009-03-29T23:35:18Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282234#p282234</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282226#p282226"/>
			<content type="html"><![CDATA[Tour Guide is the next Quest Helper/Carbonite anyway.  All it needs is a big green arrow.  Instead of just telling you where to go to finish the quests but it tells you which quests to skip, when to fly to the next city and even when to set your home and hearth.

I read all the quest text the first time through and nothing stood out to me in the quest log.  Everything of importance happened during the actual quests (Arthas fighting Illidan, Wrathgate, Undercity, etc.)  Everything in quest logs were just more collect bear ass stupid bullshit.]]></content>
			<author>
				<name><![CDATA[Jubee]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=1097</uri>
			</author>
			<updated>2009-03-29T21:00:26Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282226#p282226</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282223#p282223"/>
			<content type="html"><![CDATA[[quote=Itzena]Oh, and WotLK changed the collection quests: the longer you're killing for the quest, the better the odds the item will drop.[/quote]
Source?]]></content>
			<author>
				<name><![CDATA[Travesty]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=790</uri>
			</author>
			<updated>2009-03-29T20:20:00Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282223#p282223</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282221#p282221"/>
			<content type="html"><![CDATA[Yeah, I doubt QH will die.

The focused Questing in WotLK is pretty good. Most of the time they were pretty good about only giving you quests that were releated.]]></content>
			<author>
				<name><![CDATA[Camalus]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=235</uri>
			</author>
			<updated>2009-03-29T19:33:17Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282221#p282221</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282201#p282201"/>
			<content type="html"><![CDATA[[quote=Gin]The QH thats out there now is enough to get you through LK, so it will only matter for future expansions.  But that will be gay.[/quote]

Dare say some enterprising fellow will pick it up for the next expansion]]></content>
			<author>
				<name><![CDATA[Dex]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=603</uri>
			</author>
			<updated>2009-03-29T14:52:05Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282201#p282201</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282199#p282199"/>
			<content type="html"><![CDATA[he could move to what jonna does. you buy jonnas guide, you get the mod.]]></content>
			<author>
				<name><![CDATA[Gotcha]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=578</uri>
			</author>
			<updated>2009-03-29T14:11:38Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282199#p282199</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282197#p282197"/>
			<content type="html"><![CDATA[The QH thats out there now is enough to get you through LK, so it will only matter for future expansions.  But that will be gay.]]></content>
			<author>
				<name><![CDATA[Gin]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=3</uri>
			</author>
			<updated>2009-03-29T14:05:10Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282197#p282197</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 9 WoW Quest Design Problems by Jeff Kaplan]]></title>
			<link rel="alternate" href="http://patchtimer.org/forums/viewtopic.php?pid=282194#p282194"/>
			<content type="html"><![CDATA[Questhelper is probably going away, anyway - the author is baww'ing because he can't live off the donations he was demanding any more. No more Questhelper, no more Carbonite...whatever will people do?

Oh, and WotLK changed the collection quests: the longer you're killing for the quest, the better the odds the item will drop.]]></content>
			<author>
				<name><![CDATA[Itzena]]></name>
				<uri>http://patchtimer.org/forums/profile.php?id=192</uri>
			</author>
			<updated>2009-03-29T12:14:28Z</updated>
			<id>http://patchtimer.org/forums/viewtopic.php?pid=282194#p282194</id>
		</entry>
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